Update to 1.3 - Animated NPC's and Monsters






Update to version 1.3 - Animated NPC's and Monsters
Second update related to simple 2-frame animation.
~56 Sprites Added!
+ Added animated NPC's sheet with transparency - directory [Animated]
+ Added animated Monsters sheet with transparency - directory [Animated]
+ Changes to the itch.io page
+ Added new item sprites in [Items]
+ Added new enemy variants for Mad Scientists in [Monsters]
+ Added new enemy Mutated Human in [Monsters]
+ Added new ladies/Mechanics in [NPC Characters]
+ Added new [Objects] Stained Glass Windows and animated Grandfather Clocks
+ Added transparency to the Pipeline and moved it to the Tileset directory
+ Added two more Pipeline colours (Green / Gray)
+ Minor fixes to some Sprites (missing outline pixels and lowered hair and tophats in some of the NPC's)
+ Minor fixes to some Sprites (missing pixels and misalligned colours)
- Removed UI Elements, they became a separate asset pack
Files
Get Dungeon Archivist - Victorian Poison
Dungeon Archivist - Victorian Poison
Rougelike assets 32x32 pixel art
More posts
- Update to 1.2 - Animated Items and Heroes90 days ago
- Update to 1.1 - Architect UpdateApr 05, 2025
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